Meta description:
The character gains Vulnarability 1 to all Magic damage (Ice, Fire, Acid, Electric). One can spend 4AP to negate the effect with a successful Cunning test -5.
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Name:
mMagicVulnerability
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Displayed name:
Magic vulnerability
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Description:
The character gains Vulnarability 1 to all Magic damage (Ice, Fire, Acid, Electric). One can spend 4AP to negate the effect with a successful Cunning test -5.
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Cost:
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Script:
siv = character:createStat([[sIceVulnerability]],[[temporary]]) siv.displayName.value = [[Ice Vulnerability]] siv.addNormal([[1]],[[physical]],[[Magic vulnerability]]) sfv = character:createStat([[sFireVulnerability]],[[temporary]]) sfv.displayName.value = [[Fire Vulnerability]] sfv.addNormal([[1]],[[physical]],[[Magic vulnerability]]) sav = character:createStat([[sAcidVulnerability]],[[temporary]]) sav.displayName.value = [[Acid Vulnerability]] sav.addNormal([[1]],[[physical]],[[Magic vulnerability]]) sev = character:createStat([[sElectricVulnerability]],[[temporary]]) sev.displayName.value = [[Electric Vulnerability]] sev.addNormal([[1]],[[physical]],[[Magic vulnerability]])
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Duration:
-1
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Type:
1
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Recurrent script:
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Add ons:
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Upgrades: