Meta description:

The character gains Vulnarability 1 to all Magic damage (Ice, Fire, Acid, Electric). One can spend 4AP to negate the effect with a successful Cunning test -5.

  • Name:

    mMagicVulnerability

  • Displayed name:

    Magic vulnerability

  • Description:

    The character gains Vulnarability 1 to all Magic damage (Ice, Fire, Acid, Electric). One can spend 4AP to negate the effect with a successful Cunning test -5.

  • Cost:

  • Script:

    siv = character:createStat([[sIceVulnerability]],[[temporary]]) siv.displayName.value = [[Ice Vulnerability]] siv.addNormal([[1]],[[physical]],[[Magic vulnerability]]) sfv = character:createStat([[sFireVulnerability]],[[temporary]]) sfv.displayName.value = [[Fire Vulnerability]] sfv.addNormal([[1]],[[physical]],[[Magic vulnerability]]) sav = character:createStat([[sAcidVulnerability]],[[temporary]]) sav.displayName.value = [[Acid Vulnerability]] sav.addNormal([[1]],[[physical]],[[Magic vulnerability]]) sev = character:createStat([[sElectricVulnerability]],[[temporary]]) sev.displayName.value = [[Electric Vulnerability]] sev.addNormal([[1]],[[physical]],[[Magic vulnerability]])

  • Duration:

    -1

  • Type:

    1

  • Recurrent script:

  • Add ons:

  • Upgrades: